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The city night.png

The City (Night) is an area that is unlocked further into the game. Its frequent finds are military weapon parts, materials, and bullet casings.

Enemies[]

  • Bitten Police Officer
  • Hideous Rager
  • Infected Nun
  • Infected Patient
  • Infected Police Officer
  • Rabid Prisoner
  • Rager
  • Raging Vagrant
  • Undead Assassin
  • Undead Brawler
  • Undead Civilian
  • Undead Groupie
  • Undead Gunfighter
  • Undead Hobo
  • Undead Scavenger
  • Waking Prisoner
  • Zombie Clown (boss)

Events[]

Abandoned delivery van
You discover an abandoned delivery van which has been left open. There are a few crates inside in which you might materials or maybe even tools.
  • Looting - success: random loot, failure: fight
  • Ignore
Abandoned house
The group discovers an abandoned, but locked house in a clearing; an ideal potential source for materials, ammunition parts or ammunition. Beware of scavengers.
  • Lock picking (Cunning) - success: random loot, failure: ambush
  • Move on

As with all ambush consequences, make sure your characters are not low on health before attempting this, since an ambush guarantees a full round of damage.

Abandoned police car
An abandoned police car. The perfect place to look for weapons and gear. It could also prove to be dangerous.
  • Search - success: random loot, failure: ambush
  • Move on
Abandoned rest stop
The group discovers an abandoned rest stop. You carefully pick a path through the building while trying not to attract attention. With luck, you'll find something edible.
  • Looting - success: rations/snacks?, failure: ?
  • Ignore
Airplane drop
You hear the roar of an airplane in the distance. You look up and see a military plane parachuting crates of supplies!
  • Go to the drop zone - success: random loot, failure: fight
  • Move on
Ambulance
You discover an ambulance. You open the door and scan for medkits, bandages and other medical supplies.
  • Try to open (Cunning) - success: medkits/bandages/medical supplies/serum/healing syringe, failure: fight
  • Ignore
Bank
Exploring farther away has paid off. The group comes to a deserted bank which appears to have served as a barricaded outpost. This could be a good place to find military grad (sic) weapons parts, tools and upgrade kits.
  • Look around success: military weapon parts/tools/upgrade kits, failure: ambush
  • Move on
Boy
You happen upon a ragged, hungry looking young boy. He pleads for your help.
  • Give the boy some food (Rations.png x2) (reward: ammunition ?)
  • Offer medical assistance (Medical) - success: ammunition, failure: ambush
  • Ignore the boy and move on - ambush

The boy frequently seems to give gold ammunition, making helping him will worth it. Often however, he will give you nothing. If you ignore him or fail when offering medical assistance you will be ambushed, so be careful.

Bus
You discover a bus with the doors unlocked. Busses are great for finding snacks, parts for clothing, weapon parts and sometimes objects of value left by the driver. Beware of scavengers.
  • Search - success: random loot, failure: fight
  • Move on
Crate (wired)
You find a crate. The lid seems to be connected to something inside by a wire of some sort.
  • Try to open (Cunning) - success: random loot, failure: damage
  • Ignore
Crate (locked)
You find a crate. It is locked. You hear the moan of undead nearby.
  • Try to open (Cunning) - success: random loot, failure: ? 
  • Ignore
Crate (atrocious odor)
You find a crate. An atrocious odor seems to be coming from inside of it.
  • Try to open (Cunning)- success: random loot, failure: damage
  • Ignore
Flea market
You find an abandoned flea market. This could be a great place to find snacks, ration (sic) and materials. It could also be dangerous.'
  • Look around - success: snacks/rations/materials, failure: ambush
  • Move on
Graveyard
You find a graveyard in the city. This could be a good place to find clothing parts, bandages or materials. It is also full of shuffling undead. You must remain very quiet.
  • Search (Survival) - success: random loot, failure: ?
  • Move on
Inmate
The farther areas of the city come with new dangers. You find an inmate locked in a cell. It could be a trap, but there might be things worth taking. <new msg> "Hey! Ley me out of here, and I'll make it worth your while. Come on. I know what it looks like, but you can trust me!".
  • Con the con (Intelligence) - success: random loot, failure: ?
  • Move on
School bus
You discover a school bus which has been left open. A bus could contain general supplies and sometimes objects of value left by the driver. Beware of scavengers.
  • Search - success: random loot, failure: ambush
  • Move on
Subway platform
You found the entrance to a subway platform. This could be a great place to find snacks, materials and weapon parts. It is also potentially dangerous.
  • Look around - success: random loot, failure: ambush
  • Move on
Unlocked truck
You find a truck with unlocked doors. Trucks are great for providing materials, tools and sometimes gear left by the driver. Beware of scavengers.
  • Search - success: random loot, failure: ambush
  • Move on
Punk camp
In the dead of the night you spot the lights of a punk camp. They appear to outnumber you, but you might find valuable loot.
  • Attack (reward: random loot)
  • Sneak away
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